Archive for March, 2010

Rs Questing Guide-1.2.1.Death Plateau(2)

Wednesday, March 31st, 2010

Head back and give Dunstan the certificate. He’ll make you the spiked boot if you
hand him an iron bar.
Go back to Tenzing with his requirements. Then he’ll hand you a Secret way map.
Open the north door in his house and jump over the stile. Follow the secret path past the
first Mountain goat. Keep on proceeding until you spot a second Mountain goat. From
there, head east a little and you’ll get a message saying that you should report back to
Denulth.
The final step for this quest is to hand Denulth the Secret way map and
Combination. He’ll then dub you as an honorary member of the Imperial Guard. With the
completion of this quest, you’ll also be able to make claws from smithing.
Summing it up:
1) – Talk to Denulth in Burthorpe to begin this quest. Ask to help find an alternative path
up to the trolls that have been causing destruction upon the town.
2) – Talk to Eohric in the first floor of Burthorpe Castle. He’ll direct you to Harold, the
guard on duty that lost the equipment room combination.
3) – Go to the bar southeast of the castle. Head upstairs and go to the far west room.
Head inside and ask Harold if he was the guard on duty last night. He’ll refuse to provide
you with any information on the matter.
4) – Head back and speak to Eohric. He’ll suggest that you get the information out of
Harold by making him drunk.
5) – Head back to the bar and acquire an Asgarnian Ale from the counter. Give Harold
the beer, and ask where he last had the combination. Talk to him again and ask if he
would like to gamble. Keep wagering around 500gps until you roll a number higher than
his with the 2 dice. He’ll give you an IOU when you win. Read the IOU to locate the
combination.
6) – Within Burthorpe Castle’s ground floor are 5 colored stone balls. Pick up all five and
use them on the Stone Mechanism in the following order.
Empty Green
Red Purple
Blue Yellow
7) – Acquire the needed items and enter the cave to the northwest of Burthorpe Castle.
Speak with Saba about the quest.
8) – Go to the house southwest of the cave on the trail to Death Plateau (the southwest
trail, not the main northeast one). Knock on the door and talk to Tenzing. He’ll show you
the secret path if you can obtain for him 10 cooked trout, 10 loaves of bread, and a spiked
boots.
9) – To get the spiked boots, head back to Burthorpe and find Dunstan, the blacksmith.
Ask him to make you a spiked boots. Dunstan will refuse to do so, but after some
negotiations about the seriousness of the item Dunstan will agree to make you the boots if
you can get Denulth’s permission to make Dunstan’s son an official member of the
Imperial Guard.
10) – Head back and talk to Denulth inside his shack. He’ll give you a certificate.
11) – Give the certificate and iron bar to Dunstan and he’ll hand you the spiked boots.
12) – Make your way back to Tenzing’s house. Give Tenzing the items that he requested
and he’ll give you the Secret way map.
13) – Open the back door to the north of Tenzign’s house and head up the cliff. Keep
following the cliff north and east until you are sure that the path is safe, meaning that you’ll
have to wait for a message to appear that says so.
14) – Give Denulth the Secret way map and Combination to the equipment room for your
reward.

Rs Questing Guide-1.2.1.Death Plateau(1)

Wednesday, March 31st, 2010

Requirement needed: Money (at least 500gps), 10 cooked trout, 10 bread, 1 iron bar
Item suggested: None
Quest points required/quest completed: None
Quest points given: 1
Reward: 3k attack exp, steel claw, ability to forge claws
Begin this quest by talking to Denulth in a house directly above the Heroes Guild in
the town of Burthorpe (always look for the quest icon for help on where to find the starting
npc). Offer to help him look for another path up to the trolls that has been raiding the
village at night. He’ll also mention about the loss of the secret combination needed to
enter the equipment castle on the hills. Once you have finished talking, head to the
mansion in Burthorpe north of where Denulth is.
Head to the first floor of the castle and talk to Eohric. Say that you were looking for
the guard that was on duty last night. He’ll tell that there was only one guard, Harold, that
was on duty and that he is currently staying at the local Toad and Chicken Inn.
Get out of the castle and head to the bar to the southeast of the mansion. Head
upstairs and go to the room farthest west. You’ll knock on the door and Harold will tell you
to come in. Ask him if he was the guard on duty last night. He’ll not want to talk about it.
Head back and talk to Eohric. He’ll tell you to try to get Harold drunk. Head back to
the bar. Acquire an Asgarnian Ale from the counter (or buy one from the bartender for
2gps) and head upstairs again. Hand Harold the Asgarnian Ale. Then ask where he was
when he last had the combination. He’ll tell you that he doesn’t remember. Talk to him
again and ask if he would like to gamble. Wager around 500gps. Harold will then roll two
dice. Your objective is to roll a higher combined number on the 2 dice than he does. Once
you win, he’ll give you back your money and hand you an IOU. Read the IOU to identify
that it is the combination (keep the combination with you at all times while doing this
quest; you’ll need it at the end).
Head back to the castle. On the ground floor, head to the west corner of the room
and pick up the red, blue, purple, green, and yellow stone balls. Then place the 5 items in
the correct positions on the Stone Mechanism table to the right. Here is a diagram of
where the balls should be placed on the table.
Empty Green
Red Purple
Blue Yellow
Once you finish placing the last ball, you will get a message saying that the
equipment room door was unlocked. Now go and get 10 cooked trout (trout can be fished
in Barbarian Village), 10 bread (either steal them at the stalls in Ardougne or make them
at nearby windmills), and an iron bar. From Burthorpe, head up northwest towards Death
Plateau (follow the northwest trail from the castle). You’ll see a cave entrance just before
you enter between the cliff paths to Death Plateau (the cave won’t be indicated on your
mini-map). Enter it and talk to Saba, a disheveled and irritable hermit. He’ll tell you to find
and talk to the sherpa who might know of another path up Death Plateau (if you head up
the main path, you’ll be battered with rocks by the troll throwers uphill and might die).
To find the sherpa, head out of the cave. Head up northwest between the cliffs and
round the corner to the southwest (at the area where the injured soldier is). Open the gate
and knock on the door when you reach the house containing a chicken pen. Tenzing, the
sherpa, will tell you that he doesn’t want any milk today, assuming that you’re the
milkman. Your character will ask for his help, so he’ll tell you to come in. Tenzing,
apparently, does know of a secret path up Death Plateau, but he’ll only be willing to tell
you the secret if you can obtain for him 10 loaves of bread, 10 cooked trout, and to have
Dunstan, the blacksmith in Burthorpe, spike up his climbing boots.
Head back down to Burthorpe (make sure that you have an iron bar with you). Go
to the house in northeast Burthorpe that has an anvil. Speak to Dunstan. He’ll provide you
with the spiked boots only if you could permit Dunstan’s son into the Imperial Guard, and
he’ll also require the iron bar for the spikes.
Go back and talk to Denulth. He’ll give you a certificate allowing Dunstan’s son in
to the regiment.
 

Rs Questing Guide-1.1.18.Dragon Slayer(1)

Wednesday, March 31st, 2010

Requirement needed: 2k, hammer, clay, bucket/jug, lobster cage, silk, Wizard Mind
Bomb, lvl7 crafting, lvl33 magic, lvl34 smithing (to smith steel nails)
Item suggested: Good weapon and armor, a lot of food, and benefiting potions if
necessary
Quest points required/quest completed: 32 quest points
Quest points given: 2
Reward: Combat exp, ability to wear Rune Body
Ok, this is the big-honcho quest. It’ll require you to kill a lvl110 dragon. It is best if
you raise your combat level to 48+ or you’ll have a tough time doing this quest.
To begin this quest, head to the Champions’ Guild southwest of Varrock and talk to
the Guildmaster. Ask him about the Rune Plate. He’ll tell you to go to Oziach. Oziach lives
in a little shack house west of Edgeville.
Go to the house and talk to Oziach. He’ll tell you about the Dragon-Breath Shield.
Then talk to him about the pieces of the map. He’ll hand you one the key to Melzar’s
Maze. Now you have to find the three pieces of the map.
First map piece:
Once you are out of the maze, go to Oracle. She is on top of Ice Mountain which is
south of Black Knights Castle and north of the entrance to Dwarven Mine. She will tell you
to get these items:
- Crustation Cage: Also known as a Lobster Pot. You can get this in the Fishing Shop in
Port Sarim.
- Unfired Bowl: Get this by making Soft Clay from a clay ore and a bucket/jug of water
and using the Soft Clay on a Pottery Wheel.
- Sheet of Silk: You can buy this from the Silker in Al Kharid.
- Wizard Mind Bomb: Buy this from The Rising Sun bar in Falador from Barmaid.
Once you got these 4 items head back and talk to Oracle. Then go to the Dwarven
Mine. Go east and there will be a secret passageway. Head through the door and search
the chest for the first piece of the map.
Second map piece:
The first piece of the map is located inside Melzar’s Maze south of the Crafting
Guild. Make sure that you’re well equipped and have a lot of food. Now head to Melzar’s
Maze and use the key Oziach gave you on the door. Head inside. Hopefully, the room will
be crawling with red keys. If not, kill one of the rats (lvl13) to get a Red Key. Use that key
on the most northwestern door to unlock it. Then go around the corner and climb up the
ladder.
Now you should be in a room filled with lvl-25 Ghosts. Kill one of them to get an
Orange Key. Use that key on the second door to the north on the east side of the room.
Climb the ladder.
This next room will be spawning with lvl-25 Skeleton. Kill one, get a Yellow Key,
and use that key on the most southwestern door. Climb the ladder.
On this floor, lvl-32 Zombies will be lurking around. Kill one to get a Blue Key and
use the key on the most northern door. Climb the ladder onto the next level.
The Magenta Key is needed to move onto the next room. Kill Melzar the Mad and
obtain his key. Use it on the north door.
Kill the lvl-71 Lesser Demon that is lurking in around the corner. Kill him to get a
Black Key. Use the key on the north door and open the chest for the second piece of the
map.
Third map piece:
I consider this the easiest of the three map pieces to get. Remember, your magic
level must be 33 or higher to obtain this last piece. Go grab some runes (make sure you
have a law and air rune to use telekinetic grab) or a bow to kill Wormbrain, a lvl-7 goblin
that is trapped inside the Port Sarim Jail. Go there and kill him. Once he’s dead, he’ll drop
the third piece of the map. Use telekinetic grab on the third piece to get it.
Now that you have all three pieces, combine them with each other to get one big
map. Go talk to the Duke of Lumbridge in his palace and ask him for a Dragon-Breath
Shield. This shield will give you major protection against the dragon’s breath attack.
It’s now time to make 12 steel nails from 6 steel bars (requires lvl34 smithing to
make steel nails). Get the nails from whichever way you wish.
After you have the nails, head to Edgeville. Go straight north from the bank into
wilderness lvl-17 and then head east until you near a graveyard. Get 3 planks from the
area around this graveyard.
Go to a bank. Get 2k, a hammer, and keep the 3 planks and 12 nails with you. Go
to the dock in Port Sarim and speak to Klarense. Buy his boat for 2k. Head inside the boat
and use your planks on the three holes to prevent the boat from leaking.
Now head to Draynor Village. Speak to Ned. Ask him to sail you to Crandor. He’ll
flashback to his past as a sailor and agrees to help you.
Now it’s time that you prepare yourself to fight the dragon. Equip yourself with
good armor, a 1-handed weapon, the Dragon-Breath Shield, lots of food (preferably high
healing foods), and any stat boosting potions if necessary. Once ready, go towards your
boat in Port Sarim and head inside. Ned will be waiting. Tell him you’re ready and the boat
will set sail. Remember, once you sail away from Port Sarim to Crandor, the only way to
go back is through a secret wall in the Karamja Dungeon, past where the lvl110 dragon
lurks.
 

Rs Questing Guide-1.1.18.Dragon Slayer(2)

Wednesday, March 31st, 2010

Once the boat lands in Crandor, you’ll notice that you have to fix your boat again
with 3 planks before you can sail back to civilization (what bad luck for a leak at a time like
this). Get out of your boat. Make your way to the entrance of the dungeon by whirling
around the cliffs. You can easily find your way around. If a monster attacks you, simply
run away or fight it if you wish. Just don’t waste all of your food before you’d even gotten
to the dragon.
Once you’re inside the dungeon, some skeletons will be pondering around the path
towards the dragon. Run past these to save some time and food. You’ll notice a door
leading into a big chamber. This is where the dragon is. Drink your stat boosting potions
now if you have any. Be well prepared because once you head inside, the dragon will
begin to attack you. The battle between you and the dragon will probably go on for awhile
so be very cautious as to when to use your food when needed. Once you kill it, you’ll
automatically be teleported out to where the secret wall is. Give yourself a pat on the back
because that’s the end of the hardest and most time consuming quest for free players.
The only way now to get out of the dungeon is to head southeast and climb up a rope.
You’ll notice that you are in Karamja. Just get some 30gps to head back to Port Sarim by
sailing at the dock east of the Karamja Dungeon.
Summing it up:
1) – Talk to the Guildmaster inside the Champions’ Guild and ask about the rune plate
and how to obtain it.
2) – Head to Oziach’s house north of Barbarian Village on the outskirts of Edgeville. Talk
to him and he’ll give you Melzar’s Maze key.
3) – Talk to Oracle atop Ice Mountain south of Black Knights’ Fort.
4) – Obtain the following items.
- Crustation Cage: Get this lobster pot at any fishing store.
- Unfired Bowl: To make this, acquire some clay and a bucket or jug. Fill your bucket or
jug with water and use it with the clay. Heat your soft clay in a pottery oven and choose to
make an unfired bowl.
- Sheet of Silk: Buy this from the silk maker in Al-Kharid.
- Wizard Mind Bomb: Buy this from The Rising Sun bar in Falador from Barmaid.
5) – Talk to Oracle once again. Then head down into the Dwarven Mine using the
entrance south of the mountain.
6) – Head a little north into the nearest mining area. From there, head west and follow the
southwest path. Open the door (you won’t be able to open the door without the 4 needed
items). Search the chest for a map piece.
7) – Head south of the Crafting Guild and use your Melzar’s Maze key on the east door of
Melzar’s Maze. Kill the rat to acquire a colored key. Use the key on a locked door and
head upstairs to the next stage. On each stage, you’ll have to kill each creature in order to
obtain their colored key to get to the next stage.
8) – Once you’ve killed the Lesser Demon, use the key on the north door and open the
chest to acquire the second map piece.
9) – Now that you have 2 of the map pieces, head to south Port Sarim and enter the jail.
Use magic or long range equipments to kill Wormbrain the goblin. Activate telekinetic grab
to acquire the third piece of the map. Combine all three map pieces to get one large map.
10) – Go talk to the Duke of Lumbridge in the second floor of Lumbridge Castle. He’ll give
you an anti-dragon breath shield.
11) – Smith 12 nails from 6 steel bars (also possible to purchase it off of someone).
12) – Go to the cemetery northwest of Varrock in lvl18 wilderness and acquire 3 planks.
13) – Withdraw 2k and a hammer and head to Port Sarim. Talk to Klarense at the dock
and buy the broken boat for 2k.
14) – Talk to Ned in Draynor Village and he’ll agree to sail you to Crandor Isle.
15) – Prepare yourself with all the items needed to kill a high-leveled dragon. Go back to
Port Sarim and enter your boat. Fix the broken cracks with your nails and planks. Then
talk to Ned inside the boat to sail to Crandor.
16) – Head around the cliffs on Crandor and enter the dungeon on the middle of the
island. Head south past the skeletons until you see a big chamber to the west of you. This
is where the dragon is.
17) – Enter the door when you’re ready. Kill the dragon. You’ll be teleport out of the
chamber after you defeat it (note that you can’t enter the chamber ever again after you
complete this quest). Quest is now complete.

Rs Questing Guide-1.1.17.Witch’s Potion

Tuesday, March 30th, 2010

Requirement needed: 3gps
Item suggested: None
Quest points required/quest completed: None
Quest points given: 1
Reward: 325 magic exp
This quest is pretty easy. All you need is to bring these four items to Betty (Betty
lives in the southeast house in Rimmington):
- Burnt Meat (can get by cooking raw meat unsuccessfully)
- Eye of Newt (can be bought in a magic shop)
- Onion (you can pick some up in the field southeast of the Crafting Guild)
- Rat’s Tail (kill some rats to get this)
Once you have

Rs Questing Guide-1.1.16.Vampire Slayer

Tuesday, March 30th, 2010

Requirement needed: Money
Item suggested: Good weapon and armor to kill lvl-43 vampire
Quest points required/quest completed: None
Quest points given: 3
Reward: 4.8k attack exp
First off, talk to Morgan. She is in a house in Draynor Village. Ask about Dr.
Harlow. Then go up the ladder and search the cupboard to get Garlic.
Go northeast to Varrock. Get yourself a hammer and head to the Jolly Boar Inn.
It’s northeast of Varrock, close to the wild. Talk to the bartender and buy two beers.
Now find Dr. Harlow in the Inn and say that Morgan is in trouble. He’ll ask for two
beers so give it to him. Then he will resume talking to you about how to kill the vampire.
He’ll hand you a stake. After he’s done explaining, go to Draynor Mansion (it’s just north of
Draynor Village).
Go inside the double-door. Head east around the staircase and take the stairs
down to the basement. Count Draynor is lurking around. Kill him (be sure that you have a
hammer and stake in your inventory) and the quest will be completed.
Summing it up:
1) – Talk to Morgan in a house in Draynor Village. Then head up the ladder and search
the cupboard for a garlic.
2) – Go to Varrock and get a hammer. Then head northeast to the Jolly Boar Inn. Buy two
beers from the Bartender.
3) – Talk to Dr. Harlow. Say Morgan’s in trouble. Give him two beers. He’ll give you a
stake.
4) – Head to Draynor Mansion.
5) – Go down to the basement and kill Count Draynor (lvl43).

Rs Questing Guide-1.1.15.The Knight’s Sword

Monday, March 29th, 2010

Requirement needed: A pickaxe
Item suggested: None
Quest points required/quest completed: None
Quest points given: 1
Reward: 12,750 smithing exp
Talk to the Squire in the first floor of the White Knight Castle. Ask him about the
sword.
Head to the Varrock Castle. Go to the library and talk to Reldo and talk to him
about dwarves.
Now you have to make/buy a Redberry Pie. View up to the cooking skill section on
details about how to make a Redberry Pie. Once you have the pie bring it to Thurgo. He’s
wandering around near the entrance to the dungeon south of Port Sarim. Give him the pie
and then talk to him about the sword.
Go back to the Squire and speak with him about a picture. Head up to the third
floor of White Knights’ Castle. Get a friend or someone to distract Sir Vyvin by talking to
him while you search the cupboard for a portrait.
Get 2 iron bars, either by mining 2 iron ores and then refining them or buying it off
a player. Grab yourself a pick. Then go back to Thurgo. Give him the portrait before
heading down the dungeon. Follow the path until you reach the Ice Giants (lvl68). A blurite
rock is randomly spawning here so you’ll have to search around for it. Once you find one,
mine it.
Now take the 2 iron bar and blurite ore back to Thurgo. He’ll make you a Knight’s
Sword out of the material.
Take the sword back to the Squire and. Give it to him and quest is finish.
Summing it up:
1) – Speak to the Squire in the White Knights Castle about the lost sword.
2) – Go to the library in the Varrock Castle and talk to Reldo about dwarves.
3) – Make/Buy a Redberry Pie. Refer back up to the cooking section for details on how to
make a Redberry Pie.
4) – Go to Thurgo (he’s near the entrance of the dungeon south of Port Sarim) and give
him the Redberry Pie in exchange for information about the sword.
5) – Go back to the Squire and talk to him about the portrait.
6) – Now go to the third floor of the White Knights Castle. Get a friend to talk to Sir Vyvin
while you search the cupboard for the portrait.
7) – Get 2 iron bars and a pickaxe. Then go back to Thurgo and give him the Portrait.
8) – Head down into the dungeon that Thurgo is hanging around at and go past the
Hobgoblins until you reach the Ice Giants.
9) – Mine a blurite ore (this rock will randomly spawn in the cave).
10) – Head back out and give Thurgo the 2 iron bars and blurite ore. He will make you a
Knights Sword.
11) – Bring the Knights Sword back to the Squire for your reward.

Rs Questing Guide-1.1.14.Shield of Arrav

Monday, March 29th, 2010

Requirement needed: Another player who hasn’t done the quest, some money
Item suggested: any weapon or armor to kill low level npcs
Quest points required/quest completed: None
Quest points given: 1
Rewards: a certificate exchangeable for 600gps
First of all, you must get another player to do this quest with. One of you have to
get into the Phoenix Gang while the other joins into the Black Arm Gang. So decide now
on which gang you’ll want to be in before reading further on and follow the directions on
how to get in each gang.
PHOENIX GANG:
To get into the Phoenix Gang, speak with Reldo in the library in the Varrock
Castle. Say that you are seeking a quest. Now search one of the bookcases to find a
book. Click on the option to read it. Then talk back with Reldo.
Head back out of the castle and go to the town square in Varrock. Find a guy
named Baraek and talk to him. Give him 20gps for him to talk. Then he’ll explain the
details of how to get the shields.
Now go down the alleyway and down the ladder in southeast Varrock. Talk to the
man in the hideout on how you can get in.
Go to the Blue Moon Inn in South Varrock. Kill Johnny the Beard in order to get a
scroll. Give this scroll back to the man in the hideout. He’ll give you a key and access to
go into the hideout. Use the key on the door and head inside a room with a chest. Open
the chest to get one half of the shield.
BLACK ARM GANG:
If you decide to get into the Black Arm Gang, then first, talk to the Tramp beside
the Sword Shop in Varrock. Ask what’s down the alleyway. He says that it’s the hideout of
the Black Arm Gang. Go down the alleyway into a house and talk to Katine. Ask to join her
gang. Now you have to get two Phoenix Crossbows, and in order to do this, you have to
get a key from a Phoenix Gang member. Ask your friend to get you a key from the hide
out and give it to you.
Once you have the key, use it on a door leading to the Phoenix storeroom to open
it. Climb up the ladder and you’ll see a Phoenix Crossbow. Attempt to take it. Just as you
do, the weapon master will attack you. You will have to get rid of him before you can get
the crossbow. Once he’s dead take the bow. Then wait for a while for another one to
appear and take that one too until you have two Phoenix Crossbows.
Go back to Katine and talk to her with the two crossbows to get in the gang. Then
open the door into the hideout. Go upstairs and search the cupboard to find the second
half of the shield.
Now that you and your partner each have a different half of the shield, trade with
each other so that one of you has the two halves. Then go to the museum near the church
in Northeast Varrock. Talk to the museum owner and you’ll receive two certificates. Give
one of them to your friend. Take the certificate to the King in the Varrock Castle to receive
your 600gps and you’ll be done with the quest.
Summing it up:
1) – Get another player who hasn’t done the quest to work with you.
2) – One of you must gain access to the Phoenix Gang’s hideout while the other
becomes a member of the Black Arm Gang to get into their hideout (look above on details
of how to get in).
3) – One of you get a half of the shield while the other gets another different half of the
shield.
4) – Trade each other so that one of you has the two halves of the shield.
5) – Bring the two halves of the shield to the Museum Owner in the museum in Northeast
Varrock. You’ll then receive two certificates.
6) – Give one of the certificates to the friend who helped you.
7) – Bring the certificate to the King in the Varrock Castle in exchange for your reward.

Rs Questing Guide-1.1.12.Rune Mystery Quest

Friday, March 26th, 2010

Requirement needed: None
Item suggested: None
Quest points required/quest completed: None
Quest points given: 1
Rewards: Ability to Runecraft and mine at essence fields
First of all, go talk to Duke Horacio in the second floor of the Lumbridge Castle.
Tell him that you seek a quest. He’ll explain all the details and will hand you an Air
Talisman.
Next, go to the Wizard’s Tower. Go down into the basement and talk to Sedridor.
He’s the head wizard. Give him the talisman. He’ll tell you what you need to do.
Once Sedridor gives you the package, head on over to Varrock. Go to the rune
shop in Varrock. If you need help finding where it is, ask somebody or look at the world
map.
Once you are in the shop, give Aubury, the rune shop owner, the package. He’ll
then need some time to examine the package. Talk to him again and he’ll give you his
research summary.
Once you have done all of the above, head back to the Wizard’s Tower. Head
down to the basement and talk to Sedridor again. He will explain the history of
runecrafting and how to runecraft. Once he’s done talking you’ll be finish with this quest.
Summing it up:
1) – Talk to Duke Horacio in the second floor of Lumbridge Castle.
2) – Go to the Wizard’s Tower and talk to Sedridor in the basement.
3) – Go to the rune shop in Varrock and talk to Aubury twice.
4) – Head back to the Wizard’s Tower and talk to Sedridor.

Rs Questing Guide-1.1.13. Sheep Shearer

Friday, March 26th, 2010

Requirement needed: Shear
Item suggested: None
Quest points required/quest completed: None
Quest points given: 1
Rewards: 60gps, 150 crafting exp
Go to the house northwest of Lumbridge where Fred the Farmer lives. Your task
for this quest is to acquire 20 balls of wool and give them to Fred.
First, buy a shear from the general store near here. Then use the shears 20 times
on the sheep in the sheep pen to get 20 wools.
Then bring those wools to the castle in Lumbridge. Head up to the third story. Use
each of the wool on the spinning wheel to get a ball of wool. Then bring the balls back to
Fred.
Summing it up:
1) – Talk to Fred the Farmer in a house by the northwest trail near Lumbridge.
2) – Buy a shear and get 20 wools.
3) – Use the wools on a spinning wheel to get 20 balls of wool.
4) – Talk to Fred.